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Players can produce many different items from materials that monsters drop or NPCs sell.
There are 3 jobs: Blacksmith, Tailor, and Pyrocrafter. Anyone that has completed 2nd Promotion can learn crafting through these NPCs. But, only one job can be chosen, and it cannot be changed once you choose it.
Blacksmith (冶工) | Can be learned from [Market Merchant] in Marketplace. You can produce many different items used for combat (weapons). | |
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Tailor (鍼工) | Can be learned from [Limbo] in Marketplace. You can produce many different items used for defense (armors). | |
Pyrocrafter (火工) | Can be learned from [Market Merchant] in Marketplace. You can produce Amplification Pills. |
If you’ve learned a job, you can open the crafting window by pressing CTRL+M or the icon indicated below. On the window, you can either produce, or craft items.
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- If you click craft, an item list will appear and show you what items you can currently make.
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- Put your mouse cursor over the item you wish to make, and it will tell you the materials needed.
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- Drag the item to be made to the bottom item slots. You can also CTRL+Left mouse click. You can also add multiple products.
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- In the“Produce” window, you can break up items and create materials. Place breakable items to the window, or use CTRL+Left mouse click, and click OK to proceed.
The final product made from crafting are differentiated in 3 ranks, even if it’s the same item. So, products can be made better based on the level of the character that crafts. But, when making amplification pills, quality stays the same; only quantity differs.
Distinction | Weapon Item | Defensive item | Amplification Pill |
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Normal | Same | Same | Skill Attack +20% (HP decrease based on the amount of Attack increased) |
Good | Basic Attack+5% | Basic Defense+10% | |
Luxury | Basic Attack+8% | BasicDefense+15% |
Weapon | Type | Attack | Example |
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Normal | Weapon Basic Attack Same | Minimum Attack: 100 Maximum Attack: 200 |
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Good | Weapon Basic Attack+5% | Minimum Attack: 105 Maximum Attack: 210 |
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Luxury | Weapon Basic Attack+8% | Minimum Attack: 108 Maximum Attack: 216 |
Defensive item | Type | Defense | Example |
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Normal | Defensive item Basic Defense Same | Defense: 100 | |
Good | Defensive item Basic Defense+10% | Defense: 110 | |
Luxury | Defensive item Basic Defense+15% | Defense: 115 |