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Players can produce many different items from materials that monsters drop or NPCs sell.
There are 3 jobs: Blacksmith, Tailor, and Pyrocrafter. Anyone that has completed 2nd Promotion can learn crafting through these NPCs. But, only one job can be chosen, and it cannot be changed once you choose it.
|Blacksmith (冶工)||Can be learned from [Market Merchant] in Marketplace. You can produce many different items used for combat (weapons).|
|Tailor (鍼工)||Can be learned from [Limbo] in Marketplace. You can produce many different items used for defense (armors).|
|Pyrocrafter (火工)||Can be learned from [Market Merchant] in Marketplace. You can produce Amplification Pills.|
If you’ve learned a job, you can open the crafting window by pressing CTRL+M or the icon indicated below. On the window, you can either produce, or craft items.
- If you click craft, an item list will appear and show you what items you can currently make.
- Put your mouse cursor over the item you wish to make, and it will tell you the materials needed.
- Drag the item to be made to the bottom item slots. You can also CTRL+Left mouse click. You can also add multiple products.
- In the“Produce” window, you can break up items and create materials. Place breakable items to the window, or use CTRL+Left mouse click, and click OK to proceed.
The final product made from crafting are differentiated in 3 ranks, even if it’s the same item. So, products can be made better based on the level of the character that crafts. But, when making amplification pills, quality stays the same; only quantity differs.
|Distinction||Weapon Item||Defensive item||Amplification Pill|
|Normal||Same||Same||Skill Attack +20%
(HP decrease based on the amount of Attack increased)
|Good||Basic Attack+5%||Basic Defense+10%|
|Normal||Weapon Basic Attack Same||Minimum Attack: 100
Maximum Attack: 200
|Good||Weapon Basic Attack+5%||Minimum Attack: 105
Maximum Attack: 210
|Luxury||Weapon Basic Attack+8%||Minimum Attack: 108
Maximum Attack: 216
|Normal||Defensive item Basic Defense Same||Defense: 100|
|Good||Defensive item Basic Defense+10%||Defense: 110|
|Luxury||Defensive item Basic Defense+15%||Defense: 115|