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Players can produce many different items from materials that monsters drop or NPCs sell.
There are 3 jobs: Blacksmith, Tailor, and Pyrocrafter. Anyone that has completed 2nd Promotion can learn crafting through these NPCs. But, only one job can be chosen, and it cannot be changed once you choose it.
| Blacksmith (冶工) | ![]() |
Can be learned from [Market Merchant] in Marketplace. You can produce many different items used for combat (weapons). |
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| Tailor (鍼工) | ![]() |
Can be learned from [Limbo] in Marketplace. You can produce many different items used for defense (armors). |
| Pyrocrafter (火工) | ![]() |
Can be learned from [Market Merchant] in Marketplace. You can produce Amplification Pills. |
If you’ve learned a job, you can open the crafting window by pressing CTRL+M or the icon indicated below. On the window, you can either produce, or craft items.

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- If you click craft, an item list will appear and show you what items you can currently make.
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- Put your mouse cursor over the item you wish to make, and it will tell you the materials needed.
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- Drag the item to be made to the bottom item slots. You can also CTRL+Left mouse click. You can also add multiple products.

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- In the“Produce” window, you can break up items and create materials. Place breakable items to the window, or use CTRL+Left mouse click, and click OK to proceed.
The final product made from crafting are differentiated in 3 ranks, even if it’s the same item. So, products can be made better based on the level of the character that crafts. But, when making amplification pills, quality stays the same; only quantity differs.

| Distinction | Weapon Item | Defensive item | Amplification Pill |
|---|---|---|---|
| Normal | Same | Same | Skill Attack +20% (HP decrease based on the amount of Attack increased) |
| Good | Basic Attack+5% | Basic Defense+10% | |
| Luxury | Basic Attack+8% | BasicDefense+15% |
| Weapon | Type | Attack | Example |
|---|---|---|---|
| Normal | Weapon Basic Attack Same | Minimum Attack: 100 Maximum Attack: 200 |
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| Good | Weapon Basic Attack+5% | Minimum Attack: 105 Maximum Attack: 210 |
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| Luxury | Weapon Basic Attack+8% | Minimum Attack: 108 Maximum Attack: 216 |
| Defensive item | Type | Defense | Example |
|---|---|---|---|
| Normal | Defensive item Basic Defense Same | Defense: 100 | |
| Good | Defensive item Basic Defense+10% | Defense: 110 | |
| Luxury | Defensive item Basic Defense+15% | Defense: 115 |









































































